Use Dip To Buy Red-Hot Take-Two Interactive Software Inc

As the tech sector has slid recently, red-hot Take-Two Interactive Software Inc (NASDAQ:TTWO) stock has been punished.

TTWO stock has fallen from a near $120 high to just over $100 in a few days. That is a pretty big sell-off that wiped out essentially all of the stock’s gains from the prior 2 months.

Alongside the rest of the tech sector, TTWO stock is rebounding some. TTWO stock now trades near $108. But it’s still far from its recent $120 highs.

Does that mean that this rebound in TTWO stock will continue? I think so. Here’s why.

Tech Is In Rebound Mode

Tech names were beaten up last week and early this week as a rotational trade gripped the markets. With tax reform, strong retail earnings, and positive Black Friday numbers in focus, investors ditched the hyper-growth tech beauties which have led the market for so long in favor of more traditional value investments.

In other words, TTWO stock sold off in dramatic fashion without anything being wrong with the fundamental growth narrative. Same with other hyper-growth tech names.

But these growth narratives are really, really strong. After all, there is a reason many of these hyper-growth stocks have continued to roar higher for so long. At most of these companies, growth simply isn’t slowing, nor is it showing any signs of slowing any time soon.

Consequently, I’ve been buying this big dip in tech, including gobbling up Alphabet Inc (NASDAQ:GOOG, NASDAQ:GOOGL), Amazon.com, Inc. (NASDAQ:AMZN), Facebook Inc (NASDAQ:FB), Alibaba Group Holding Ltd (NYSE:BABA), and Netflix, Inc. (NASDAQ:NFLX), among others.

Add TTWO stock to that list.

TTWO Stock Is In Rebound Mode

TTWO stock has long been one of my favorites in the tech sector.

Towards the end of May, I said TTWO stock was a buy based on its robust, unparalleled content portfolio in the video game industry. That portfolio, which includes names like Grand Theft AutoRed DeadNBA 2KWWE 2K, and Civilization, sets the company up to succeed in a long-term window.

That buy thesis remains largely unchanged today. A strong content portfolio isn’t a near-term tailwind: It’s a long-term tailwind. TTWO can continue to pump out GTARed Dead, and NBA 2K sequels into perpetuity and, as long as each iteration offers some unique value prop, demand won’t lessen.

Don’t believe me? Just look at the data.

The first game in the Grand Theft Auto series was released in 1997. Twenty years later,  Grand Theft Auto V is the best-selling video of all-time, both in terms of revenue and units sold.

The first NBA 2K  game was released in 1999 (published by Sega.) Eighteen years later, NBA 2K17  is Take-Two’s highest-selling sports title ever, while NBA 2K18 is expected to perform even better than NBA 2K17. 

Fans simply don’t bore of these titles. Demand remains robust for every sequel.

TTWO Stock Valuation

Consequently, TTWO is a buy and hold so long as the valuation remains reasonable.

Today, the valuation on TTWO stock is very reasonable. TTWO stock is expected to grow earnings around 22% per year over the next two years, but the stock only trades at 34.8x this year’s earnings estimate. That means TTWO stock is trading at a mere 60% premium to its growth prospects.

The S&P 500, meanwhile, trades at a 100% premium to its growth prospects (20x this year’s earnings for about 10% growth).

Clearly, the recent dip in TTWO has plunged the stock into materially undervalued territory.

Bottom Line on TTWO Stock

Hyper-growth tech names will rebound from this recent sell-off. This is a “buy the dip” opportunity in many different stocks.

One stock that looks particularly attractive here is TTWO, given its robust growth narrative and cheap valuation.

I continue to believe TTWO stock is a hold into 2019, which is expected to be a banner year for the company with multiple big game launches.

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Source: Investor Place

Make a 50% Gain on This Trendy IPO

I learned a hard lesson about collecting a few weeks ago.

It’s a lesson that spawned from my childhood. Like all boys growing up, I was fascinated with baseball. Initially, I followed my hometown heroes, the Cincinnati Reds, but as I fell more in love with the sport, more teams were added to the list. By the end, my all-time favorite team was the Oakland Athletics.

As a way to follow the players I liked best, a few of my relatives introduced me to baseball cards. Not only could I collect cards of my favorite players, but I could also make money on those cards when I got older. Baseball cards tend to go up in value, my relatives told me. Hold on to them until you get older, and you’ll be set.

It was a dream come true to find out that a hobby I loved could eventually pay off big down the road. I would go on to collect binders filled with cards picturing Reds outfielders Eric Davis and Ken Griffey Jr., as well as my favorite A’s players, Mark McGwire, Jose Canseco and Rickey Henderson…

Those of you familiar with baseball and card collecting already know where this is going. Not only was the McGwire/Canseco era plagued with doping scandals, which ultimately undermined card value, it was also a period during which companies like Topps, Donruss, Fleer and Upper Deck printed massive amounts of cards.

While I was aware of the baseball doping scandals, I hadn’t a clue about the massive card printing issue until a few weeks ago. Having abandoned card collecting in the late 1990s — I literally stuck the things in a shoebox at the back of my closet — I naively took my cards to a local shop to finally cash in on a few of those cards.

 The shop owner wouldn’t even look at them. “They just left the card printing presses running in the ‘90s,” he told me. “Nothing I can do. Maybe in another 10 years when everyone has thrown them away?”

The lesson here is that collectibles are a fickle market, especially when mass production and pop culture are involved. But one rapidly growing company is ignoring that lesson. Funko Inc. (Nasdaq: FNKO) believes it can turn both pop culture and mass production into a profitable business model for collectibles.

The Fun in Funko

If you’re not familiar with Funko, the company makes collectable toys, including a popular line of Pop! plastic figurines. These collectibles feature pop culture icons … like characters from Star WarsThe Walking Dead and Marvel, among many, many others.

The key business strategy for Funko is to identify a pop culture trend, license the character rights, and start producing figurines and collectibles before the trend dies. So far, the company has been relatively successful.

In the third quarter last year, Funko raked in roughly $112 million in sales. Growth was solid enough that Funko decided to go public to raise additional funds and pay down debt. FNKO stock had its initial public offering (IPO) at $12 per share amid a respectable amount of fanfare. However, FNKO would ultimately plunge 41% on its first day of trading on the New York Stock Exchange.

Lackluster IPOs are not a new thing for 2017. In fact, there were only a handful of real successes. But Funko is far from a failed IPO just yet.

On Tuesday this week, Funko released its first quarterly earnings report as a publicly traded company. While net income fell to $8.3 million from $17.2 million last year due to rising expenses related to debt and the company’s $4 million acquisition of a U.K. animation studio, sales jumped 21% year over year to $142.8 million.

But those financial hurdles should diminish going forward. Funko plans to use its IPO cash to pay down debt and finalize the acquisition of the animation studio, which it has rebranded as Funko Animation Studios.

Furthermore, Funko’s third-quarter performance has attracted analysts’ attention. Bank of America Merrill Lynch just issued a “buy” rating and a $12 price target for FNKO stock, noting that sales came in above forecasts and that the Toys R Us bankruptcy has cast an unwarranted negative shadow over Funko.

Investing in Funko

Having learned my lessons on pop culture collectibles the hard way — I’m looking at you, Ken Griffey Jr. — I’m leery of investing in Funko right now. The shares have shown considerable volatility, surging more than 20% following their third-quarter earnings report, only to come plunging back to earth shortly thereafter.

Still, the shares are showing some price support near their emerging 20-day moving average. This is especially encouraging given that FNKO only IPO’d on November 1.

Funko Inc. believes it can turn both pop culture and mass production into a profitable business model for collectibles. Here's why you should invest.

The problem is that volatility is going to stick with FNKO stock until the company can provide a solid history of meeting or beating Wall Street’s fundamental expectations. That’s going to take time. It is also going to mean continuing to capitalize on emerging pop culture trends in a timely fashion.

If you’ve got the stomach for a bit of risk, FNKO stock may never trade this low again if it can continue to show double-digit year-over-year growth. Personally, however, I would like to see the shares sustain support above their 10- and 20-day moving averages before finally investing — and right now that means a sustained trend above support near $9 per share.

Until next time, good trading!

Joseph Hargett

Assistant Managing Editor, Banyan Hill

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Source: Banyan Hill